Order of the Roll - Dungeons and Dragons Veldalken - Order of the Roll

Veldalken

D&D Vedalken Race

Appearance

The Vedalken are a mys­te­ri­ous and high­ly intel­li­gent alien species orig­i­nat­ing from deep space. Their skin is a shade of blue, cov­ered with ele­gant, pat­tern-like mark­ings. They pos­sess large black eyes, fin-like struc­tures along their backs and arms, and promi­nent gills on either side of their head. These allow them to breathe under­wa­ter an essen­tial trait giv­en their ori­gins on a water plan­et.

To sur­vive out­side their nat­ur­al aquat­ic envi­ron­ment, Vedalken wear spe­cial oxy­gen tanks filled with water around their necks.

Guardians of Justice: The Space Police

Vedalken are more than mere aquat­ic beings they form the Space Police, an inter­galac­tic law enforce­ment orga­ni­za­tion. Their mis­sion is to main­tain peace and order across the uni­verse by track­ing down crim­i­nals and bring­ing them to jus­tice.

Cap­tured offend­ers are trans­port­ed to their home­world, Thalorex a vast water plan­et that serves as a heav­i­ly for­ti­fied prison world. Thalorex is known as the largest and most infa­mous penal colony in the galaxy. Few who are sent there ever escape.

Faith in Synthera Goddess of Power and Science

The Vedalken are deeply spir­i­tu­al and wor­ship Syn­thera, the god­dess of strength, log­ic, and sci­ence. They envi­sion her as a colos­sal cos­mic super­com­put­er filled with infi­nite knowl­edge. Accord­ing to Vedalken mythol­o­gy, Syn­thera grant­ed them their intel­li­gence as well as their divine mis­sion: to bring order and bal­ance to the uni­verse.

Before every major mis­sion or bat­tle, Vedalken per­form a rit­u­al trib­ute to Syn­thera. They call upon her name from their ships or bat­tle­fields with shouts such as:
“For Syn­thera!”

This bat­tle cry serves not only as a ral­ly­ing call but also as a spir­i­tu­al con­nec­tion to their god­dess as though invok­ing her strength and wis­dom when they need it most.

Enemy of Freedom: The Mind Slayers

For cen­turies, the Vedalken have been locked in an inter­stel­lar hunt against the Mind Slay­ers pur­ple, octo­pus-like beings with dev­as­tat­ing psy­chic pow­ers. These crea­tures trav­el from world to world, strip­ping plan­ets of their resources and enslav­ing their inhab­i­tants. Mas­ters of mind con­trol, they feed on the brains of their vic­tims and spread ter­ror through­out the cos­mos.

The Vedalken see it as their sacred duty com­mand­ed by Syn­thera her­self to erad­i­cate these malev­o­lent enti­ties and shat­ter their hold over the uni­verse.

Clever, Strategic, and Resolute

Vedalken are beings of excep­tion­al intel­lect. Their under­stand­ing of tech­nol­o­gy, sci­ence, and mag­ic far sur­pass­es that of most oth­er races. They approach every prob­lem with log­ic and pre­ci­sion, rarely resort­ing to brute force as their first option.

How­ev­er, when the time comes to fight espe­cial­ly in the name of jus­tice and Syn­thera they do so with unwa­ver­ing con­vic­tion.

Stats

Vedalken are tall and slen­der, stand­ing almost a head taller than humans but weigh­ing about the same. Their hair­less skin comes in a range of shades of blue. Their eyes are dark­er shades of blue or vio­let. They lack exter­nal ears, their noses are broad and flat, and they are par­tial­ly amphibi­ous.

Veldalken features

  • Source: Guildmaster’s Guide to Ravni­ca

  • Abil­i­ty Score Increase. Your Intel­li­gence score increas­es by 2, and your Wis­dom score increas­es by 1.

  • Age. Vedalken mature slow­er than humans do. reach­ing matu­ri­ty around age 40. Their life span is typ­i­cal­ly 350 years, with some liv­ing to the age of 500.

  • Align­ment. Vedalken are usu­al­ly law­ful and non-evil.

  • Size. Tall and slen­der, Vedalken stand around 6 to 6½ feet tall. They usu­al­ly weigh around 200Ibs(90kg).They are medi­um crea­tures.

  • Speed. Your base walk­ing speed is 30 feet.

  • Vedalken Dis­pas­sion. You have advan­tage on all Intel­li­gence, Wis­dom, and Charis­ma Sav­ing Throws.

  • Tire­less Pre­ci­sion. You are pro­fi­cient in one of the fol­low­ing skills of your choice: Arcana, His­to­ry, Inves­ti­ga­tion, Med­i­cine, Per­for­mance, or Sleight of Hand. You are also pro­fi­cient with one tool of your choice. When­ev­er you make an abil­i­ty check with the cho­sen skill or tool, roll a d4 and add the num­ber rolled to the check­’s total.

  • Par­tial­ly Amphibi­ous. By absorb­ing oxy­gen through your skin, you can breathe under­wa­ter for up to 1 hour. Once you’ve reached that lim­it, you can’t use this trait again until you fin­ish a long rest.

  • Lan­guages. Your char­ac­ter can speak, read, and write. Com­mon, Thalore and the lan­guage of Space: Spo­ri­an, plus one oth­er lan­guage that you want.
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