Veldalken
D&D Vedalken Race
Appearance
The Vedalken are a mysterious and highly intelligent alien species originating from deep space. Their skin is a shade of blue, covered with elegant, pattern-like markings. They possess large black eyes, fin-like structures along their backs and arms, and prominent gills on either side of their head. These allow them to breathe underwater an essential trait given their origins on a water planet.
To survive outside their natural aquatic environment, Vedalken wear special oxygen tanks filled with water around their necks.
Guardians of Justice: The Space Police
Vedalken are more than mere aquatic beings they form the Space Police, an intergalactic law enforcement organization. Their mission is to maintain peace and order across the universe by tracking down criminals and bringing them to justice.
Captured offenders are transported to their homeworld, Thalorex a vast water planet that serves as a heavily fortified prison world. Thalorex is known as the largest and most infamous penal colony in the galaxy. Few who are sent there ever escape.
Faith in Synthera Goddess of Power and Science
The Vedalken are deeply spiritual and worship Synthera, the goddess of strength, logic, and science. They envision her as a colossal cosmic supercomputer filled with infinite knowledge. According to Vedalken mythology, Synthera granted them their intelligence as well as their divine mission: to bring order and balance to the universe.
Before every major mission or battle, Vedalken perform a ritual tribute to Synthera. They call upon her name from their ships or battlefields with shouts such as:
“For Synthera!”
This battle cry serves not only as a rallying call but also as a spiritual connection to their goddess as though invoking her strength and wisdom when they need it most.
Enemy of Freedom: The Mind Slayers
For centuries, the Vedalken have been locked in an interstellar hunt against the Mind Slayers purple, octopus-like beings with devastating psychic powers. These creatures travel from world to world, stripping planets of their resources and enslaving their inhabitants. Masters of mind control, they feed on the brains of their victims and spread terror throughout the cosmos.
The Vedalken see it as their sacred duty commanded by Synthera herself to eradicate these malevolent entities and shatter their hold over the universe.
Clever, Strategic, and Resolute
Vedalken are beings of exceptional intellect. Their understanding of technology, science, and magic far surpasses that of most other races. They approach every problem with logic and precision, rarely resorting to brute force as their first option.
However, when the time comes to fight especially in the name of justice and Synthera they do so with unwavering conviction.
Stats
Vedalken are tall and slender, standing almost a head taller than humans but weighing about the same. Their hairless skin comes in a range of shades of blue. Their eyes are darker shades of blue or violet. They lack external ears, their noses are broad and flat, and they are partially amphibious.
Veldalken features
- Source: Guildmaster’s Guide to Ravnica
- Ability Score Increase. Your Intelligence score increases by 2, and your Wisdom score increases by 1.
- Age. Vedalken mature slower than humans do. reaching maturity around age 40. Their life span is typically 350 years, with some living to the age of 500.
- Alignment. Vedalken are usually lawful and non-evil.
- Size. Tall and slender, Vedalken stand around 6 to 6½ feet tall. They usually weigh around 200Ibs(90kg).They are medium creatures.
- Speed. Your base walking speed is 30 feet.
- Vedalken Dispassion. You have advantage on all Intelligence, Wisdom, and Charisma Saving Throws.
- Tireless Precision. You are proficient in one of the following skills of your choice: Arcana, History, Investigation, Medicine, Performance, or Sleight of Hand. You are also proficient with one tool of your choice. Whenever you make an ability check with the chosen skill or tool, roll a d4 and add the number rolled to the check’s total.
- Partially Amphibious. By absorbing oxygen through your skin, you can breathe underwater for up to 1 hour. Once you’ve reached that limit, you can’t use this trait again until you finish a long rest.
- Languages. Your character can speak, read, and write. Common, Thalore and the language of Space: Sporian, plus one other language that you want.