Chameleonfolk
DnD Chameleonfolk Race
Chameleons can camouflage themselves with the color of their scales. If they feel a certain way, their scales will show a color related to their emotion. If they don’t want to be seen, they hide or become the same color of their surroundings.
They also have a powerful tongue, where they can hunt, grapple creatures and pick up small objects with.
Chameleonfolk are very emotional but can’t make facial expression and instead use their color changing scales to communicate their feelings. They mature at 7 years old and can live for up to 50 years. They speak common and chameleonic. Chameleonic is mostly visual, with colour changing and gestures with their claws and tongue.
Gender Neutrality
Chameleonfolk believe in genderneutrality. They live by the standard that everyone of their race needs to be able to perform in all gender roles. Little chameleonfolk are being taught both hunting and gathering, and all the other tasks that life requires. They use inclusive genderneutral language and correct each other in a kind and gentle way. Weddings are being held completely genderneutral, for example both partners walk together down the aisle. And they have genderneutral activities for kids (their favourite one is rockclimbing),
The chameleonfolk praise genderneutrality. Their God Sage, which means wisdom, is pangender, meaning they can change in all the genders there are. Chameleonfolk believe that their God is wise enough to rise above gender and gendered standards.
Stealthy Hunters
Chameleonfolk hunt in groups and have a particular taste for insects. Chameleonfolk hunt by ambushing prey and luring it into unfavourable terrain, such as a cramped cave or a deep river, while the chameleonfolk dart about above it, peppering it with arrows until it falls.
Then it’s just a matter of sticking out their tongue for a delicious meal!
Madagaska
The main territory for chameleons is in Madagaska. Ofcourse, chameleonfolks often travel through woods and unseen places, so you might come across one every once in a while.
But on the tropical island of Madagaska, many chameleon folk can be found.
They are not very friendly towards newcomers, since they’re highly territorial.
The skills used by chameleonfolk hunters translate easily into warfare and defence of their lands, and many unwary travellers have wandered into chameleonfolk territory only to learn of their mistake when fired upon by arrows seemingly out of nowhere.
Chameleonfolk Traits
- Creature type: Humanoid
- Ability Score Increase: Increase one ability score by 2 and increase a different one by 1, or you increase three different scores by 1.
Size: Chameleonfolk stand between 4 and 5 feet tall and on average they weigh 110 pounds. You are Medium.
Speed: Your walking speed is 30 feet, and you have a climbing speed equal to your walking speed.
Languages: Your character can speak, read, and write Common and Chameleonic (which is more a visual language than speech)
Communication: Chameleonfolk can also communicate by using their scales to display colors. If you have a way to rapidly show different colors, you can communicate in Chameleon assuming you know the language. Additionally, Chameleonfolk can communicate with other chameleons and chameleon-like creatures.
Chameleonfolk Features
- Panoramic Eyesight. You have a 360-decree vision and can move both your eyes independent of each other. You have advantage on Wisdom (Perception) checks that relying on sight.
- Chameleon Scales. While you aren’t wearing armor, your scales give you a base Armor Class of 12+ your Dexterity modifier. As an action, you can change the color of your scales to match the color and texture of your surroundings, giving you advantage on Dexterity (Stealth) checks made to hide in those surroundings.
- Powerful Tongue. You have a long and extremely powerful tongue capable of performing a variety of things.
You can do all the things described below with your tongue and with Reach:
As an action, you can use your tongue to grapple a creature. Your tongue is also a natural weapon, which you can use to make an unarmed strike with. If you hit, your tongue does 1d6 + your Strength modifier bludgeon damage. Immediately after hitting, you can try to grapple or shove the target as a bonus action. If you have a creature grappled with your tongue, you can use a bonus action to pull them into an unoccupied space within 5 feet of you.
- Precise Tongue. You can do all these things with Reach. As a bonus action, you can use your tongue to flip or press a button or switch, open or close a door or container, or pick up and pull back a Small object. Your tongue cannot attack with weapons, activate magic items, or lift more than 50 pounds. You cannot hold your tongue out; it will retract a few seconds after reaching its full length or hitting an object it can lift. If your tongue hits something it can’t lift, it will pull back unless you choose to grapple the object.
Stats
- Languages: Your character can speak, read, and write. Common, chameleonic and one other language that you want.