Order of the Roll - Dungeons and Dragons Treant - Order of the Roll

Treant

Dnd Treant Race

Tre­ants are majes­tic, sen­tient trees brought to life. They resem­ble enor­mous trees with arms, legs, and a face formed from bark, branch­es, and leaves. Though they may appear slow, Tre­ants are the awak­ened guardians of the deep­est, old­est forests in the world.

Moosoe

These nature spir­its often live along­side the Moosoe, a deer-like race that shares their devo­tion to Moth­er Nature. The bond between Tre­ants and Moosoe is both spir­i­tu­al and prac­ti­cal; togeth­er, they pro­tect the for­est and fol­low the teach­ings of the same god­dess of nature, known as Moth­er Nature. In their vil­lages, each race lives in har­mo­ny, guid­ed by a Pope of Nature a wise fig­ure capa­ble of com­mu­ni­cat­ing direct­ly with the god­dess.

The Life of a Treant

Tre­ants are gen­tle giants, peace­ful by nature, and deeply root­ed in tra­di­tion and patience. Yet they are for­mi­da­ble when their for­est or com­pan­ions are threat­ened. They can unleash immense pow­er and destruc­tion when nature is in dan­ger. While many assume Tre­ants are slow and pre­dictable, their behav­ior varies as much as the tree species they embody. A Tre­ant based on an oak, for exam­ple, will be thought­ful and stead­fast, while a wil­low Tre­ant may be gen­tler and more melan­cholic.

Most Tre­ants stay far from human civ­i­liza­tions, but some leave their forests when they form a close bond with a com­pan­ion often a Moosoe or anoth­er nature-aligned trav­el­er. They rarely trav­el, but when they do, they car­ry the strength of the for­est with them.

Stats

  • Lan­guages: Your char­ac­ter can speak, read, and write. Com­mon, Deer, Tree and one oth­er lan­guage that you want.

 

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