Cyclop
DnD Cyclops Race
Cyclopses resemble huge, Clumsy Orcs, but with one striking difference: they have only a single eye in the middle of their forehead. Though they are not exactly known for their intelligence, they are physically impressive: large, muscular, and surprisingly strong despite their bulky build. Cyclopes enjoy frightening… and eating other races. They are obsessed with food and often hunt out of sheer gluttony rather than necessity. Cyclopes resemble enormous,

Habitat and Allegiances
They live mostly in dark caves, often alongside Orcs, in the inhospitable land of Kralzovska, one of the six regions currently occupied by the army of the evil magical cat. This cat, leader of monsters and machines, seeks world domination and strives to fully seize control of the power source known as Red Iron.
Although Cyclopes rarely involve themselves in politics (they’re usually not smart enough), there is one exception: Tromfius. This Orc leader allied himself with the evil cat and was granted his own region as a vassal ruler. Tromfius attempts to organize the Cyclopes into a war machine, with varying degrees of success.
In the war against the Dogfolk and the humans of Red Iron, Cyclopes are often deployed as brutal vanguard units. Their strength makes them ideal for direct assaults, but they usually lack the strategic insight to operate independently.
In some cities, a few Cyclopes find employment as bodyguards for the mafia. Most crime lords prefer not to hire them, since Cyclopes are notoriously dim-witted and prone to misunderstanding orders. However, they are cheaper than most mercenaries, and their sheer size and intimidating presence make them attractive to certain mafia families who can tolerate their shortcomings.
Culture and Behavior
Cyclopes have little true culture or tradition. What they do understand revolves around dominance, food, and physical strength. Many wield primitive weapons such as tree trunks, boulders, or clubs reinforced with metal. Their caves are chaotic, filled with bones and half-decayed prey.
stats
Ability Score Increase: your strength score increases with 2, Your Intelligence score increases by 1.- Age: Cyclops age at about one third the rate of humans. They usually live 200–300 years.
- Size: Medium
- Speed: 30 feet
- Languages: Your character can speak, read, and write. Common, Primordial and one other language that you want.
- Race Features:
- Eye for Omens: When you finish a long rest, roll one d20 and record the number rolled. You can replace any attack roll, saving throw, or ability check made by you or a creature that you can see with one of these foretelling rolls. You must choose to do so before the roll.
- One-Eyed: Your single eye gives you poor depth perception. You have disadvantage on perception checks against creatures or objects more than 30 feet away. Visions of the Past: You have proficiency in the History skill.