Order of the Roll - Dungeons and Dragons Ratfolk - Order of the Roll

Ratfolk

Dnd Ratfolk Race

Habitat and Society

The Moucheese and Rat­folk live deep beneath the cities, hid­den away in sew­ers and under­ground tun­nels. There, they form a tight-knit com­mu­ni­ty that lives in har­mo­ny often under the lead­er­ship of a fig­ure known as the Ratk­ing, whose word is absolute law. Every­thing in their soci­ety revolves around obe­di­ence to this leader, who decides what hap­pens with­in their hid­den world.

They rarely come to the sur­face, except to search for food. Dur­ing these excur­sions, they often steal from mar­kets or oth­er races, though they aren’t above eat­ing scraps or rot­ting left­overs. Despite their rep­u­ta­tion, Rat­folk play a sur­pris­ing­ly impor­tant eco­log­i­cal role in both nature and the city: they clean up waste, food remains, and dead ani­mals, help­ing to keep the ecosys­tem bal­anced.

Appearance

  • Rat­folk close­ly resem­ble humanoid rats small in stature, with lean bod­ies, long tails, and rat-like faces. Their fur is usu­al­ly gray, but can also be white, brown, or black.

  • Moucheese look more like mice, with larg­er eyes and ears, giv­ing them a slight­ly friend­lier appear­ance, though their size and fur col­ors are sim­i­lar to those of the Rat­folk.

Both races usu­al­ly wear worn-out or tat­tered cloth­ing items they’ve scav­enged or pieced togeth­er dur­ing their for­ag­ing and raids.

Culture and Behavior

Moucheese and Rat­folk are often viewed by oth­er races as pests or thieves. Yet beneath the sur­face, they pos­sess a rich and vibrant cul­ture. They play music in the sew­ers, tell sto­ries, and share a deep com­mu­nal bond. They are curi­ous, agile, and rarely stay in one place for long always mov­ing, always seek­ing some­thing new.

Their great­est weak­ness? Cheese. Even the sight or scent of a small piece seems to draw them in irre­sistibly.

Stats

  • Abil­i­ty Score Increase.Your Dex­ter­i­ty increas­es by 2, and your Charis­ma score increas­es by 1.
  • Size. Rat­folks have incred­i­bly small and light bod­ies, stand­ing between 2 and 3 feet tall, and weigh­ing between 20 and 40 pounds. Your size is Small.
  • Speed.Your base walk­ing speed is 30 feet.
  • Stand­ing Leap.Your base long jump is 30 feet, and your base high jump is 15 feet, with or with­out a run­ning start.

  • Nim­ble­ness.You can move through the space of any crea­ture that is of a size larg­er than yours.

  • Take Heart. You have advan­tage on Strength sav­ing throws and sav­ing throws against being fright­ened as long as you are with­in 5 feet of an ally who isn’t fright­ened or inca­pac­i­tat­ed that you can both see and hear.

  • Team Tac­tics. You can use the Help action as a bonus action.

  • Lan­guages: Your char­ac­ter can speak, read, and write. Com­mon, Remy and one oth­er lan­guage that you want.
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