Loxodon
D&D Loxodon Race
The Loxodon are impressive, elephant-like beings who move with dignity and strength. With their imposing stature, tusks, and distinctive trunk,
they are both intimidating and friendly. Loxodon primarily live in the land of MacTusk, a remote
but wondrous region full of history, magic, and tradition. They are known as a proud, peaceful, and festive people with a strong
sense of community.
The Land of MacTusk
MacTusk is a picturesque land, famous for its rugged nature and timeless beauty. Picture rolling green highlands, deep lakes, jagged mountains, and countless islands off the coast where wisps of mist dance over the water. The air smells of peat and pine, and ancient castles rise from the hills as reminders of a glorious past.
Tourists and adventurers from all over the world are drawn to MacTusk’s unique atmosphere.
It is a place where time seems to move slower, where tradition is alive, and where the smell of roasted meat and smoked whisky mingles with the sound of bagpipes and laughter around the campfire.
Culture and Traditions
Loxodon culture is deeply rooted in tradition, honor, and festivity. They proudly wear kilts in
the colors of their clan, often adorned with symbols that tell stories of their ancestors. On their heads, they often wear a Tartan Tam, a round cap in green, red, or their national colors: blue
and yellow.
A typical day in MacTusk begins early, with communal meals and work in the fields, smithies,
or distilleries. But when the sun sets, the real life begins: fairs, markets filled with rare goods, acrobats, dancers, music, and of course, liters of Loxodon whisky.
A particularly notable cultural element is the “Rare Markets” colorful annual fairs where everything can be found, from exotic animals and alchemical ingredients to enchanted musical instruments and handcrafted weapons. Many of these events resemble a mix between a medieval circus and a traveling festival.
Faith and Spirituality
Though the Loxodon are not prone to fanaticism, they wholeheartedly worship a god perfectly suited to their lifestyle: Borgrim Kegbeard, the god of drink, food, and celebration. Ironically, Borgrim has the appearance of a dwarf with a long braided beard, a massive beer belly, and an eternal grin.
While some find this odd, the Loxodon themselves have no problem with the paradox. “We did not make him,” they say, “but he has blessed us.” Borgrim is honored at every major celebration, often with offerings of whisky barrels, lavish feasts, and loud singing.
Stats
- Ability Score Increase. Your Constitution score increases by 2, and your Wisdom score increases by 1.
- Age. Loxodons mature at the same rate as humans, however, they are considered mature by their people at 60 years old. Their lifespan can be as long as 450 years.
- Alignment. Most Loxodons are lawful. They also tend to be good.
- Size. Loxodons are between 7 and 8 feet (≈2.5 meters) tall and weigh between 300(130kg) and 400 pounds(181kg). Your size is Medium.
- Speed. Your base walking speed is 30 feet.
- Powerful Build. You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.
- Loxodon Serenity. You have advantage against being charmed or frightened.
- Natural Armour. You have thick, leathery skin. When you aren’t wearing armor, your AC is 12 + your Constitution modifier. You can use your natural armor to determine your AC if the armor you wear would leave you with a lower AC. A shield’s benefits apply as normal while you use your natural armor.
- Trunk. You can grasp things with your trunk, and you can use it as a snorkel. It has a reach of 5 feet, and it can lift a number of pounds equal to five times your Strength score. You can use it to do the following simple tasks: lift, drop, hold, push, or pull an object or a creature; open or close a door or a container; grapple someone; or make an unarmed strike. Your DM might allow other simple tasks to be added to that list of options. It can’t wield weapons or shields or do anything that requires manual precision, such as using tools or magic items or performing the somatic components of a spell.
- Keen Smell. Thanks to your sensitive trunk, you have advantage on Wisdom (Perception), Wisdom (Survival), and Intelligence (Investigation) checks that involve smell.
- Languages: Your character can speak, read, and write. Common, bru and one other language that you want.