Order of the Roll - Dungeons and Dragons Minotaur - Order of the Roll

Minotaur

D&D Minotaur Race

Minotaur

Mino­taurs are impos­ing beings with the build and strength of bovines. The males strong­ly resem­ble bulls, while the females are more rem­i­nis­cent of upright-walk­ing cows. They pos­sess great phys­i­cal pow­er and a proud char­ac­ter.

Vulpin

The Vulpin, their clos­est neigh­bors and allies, are cun­ning, fox-like crea­tures with sharp minds and agile bod­ies. Like the Mino­taurs, they walk upright and live in har­mo­ny with nature.

Minotaur and Vulpin

Both races inhab­it the fer­tile land of Horn­stead, an expan­sive region filled with rolling fields, dense forests, and flour­ish­ing farms. Horn­stead is renowned for its rich agri­cul­ture, col­or­ful vil­lage fes­ti­vals, and espe­cial­ly the quin­quen­ni­al Thau­rak Coun­try Fair the largest and most cel­e­brat­ed event in the land.

The Thaurak Country Fair

This mas­sive fair is a live­ly cel­e­bra­tion of Hornstead’s cul­ture, agri­cul­ture, and com­bat prowess. Vis­i­tors from all over the world come to wit­ness two main com­pe­ti­tions:

  1. The Mino­taur Fights Male and female Mino­taurs com­pete in an are­na, sim­i­lar to a box­ing match, to deter­mine who is the strongest. These bat­tles are held in hon­or of Thau­rak, the god of com­bat, revered by the Mino­taurs.

  2. The Great Veg­etable Con­test This con­test is all about show­cas­ing the biggest, tasti­est, or most unusu­al veg­etable. The win­ner receives not only a prize but also great hon­or with­in the com­mu­ni­ty.

Queen Sylthara

Horn­stead is care­ful­ly and wise­ly ruled by Queen Sylthara, a lov­ing, elder­ly Vulpin with a big heart for her peo­ple. Despite her age, she remains sharp-mind­ed and beloved by both Mino­taurs and Vulpin. Dur­ing the Thau­rak Fair, she per­son­al­ly awards the prizes to the win­ners a moment of great hon­or. She often wears a dress made of silk and leaves, adorned with sym­bols of peace and uni­ty between the races.

A Land Full of Wonders

Horn­stead is famous not only for its tra­di­tions but also for its pecu­liar agri­cul­tur­al prod­ucts and extra­or­di­nary farm ani­mals. Fly­ing pigs with soft wings, milk-giv­ing chick­ens, and self-bury­ing car­rots are not uncom­mon. It is a land where mag­ic and nature go hand in hand, and where com­mu­ni­ty, hon­or, and fes­tiv­i­ty form the heart of soci­ety.

Stats

  • Abil­i­ty Score Increase. Your Strength score increas­es by 2, and your Con­sti­tu­tion score increas­es by 1.
  • Align­ment. Most mino­taurs who join the Boros Legion lean toward law­ful align­ments, while those asso­ci­at­ed with the Cult of Rak­dos or the Gru­ul Clans tend toward chaot­ic align­ments.
  • Size. Mino­taurs aver­age over 6 feet in height, and they have stocky builds. Your size is Medi­um.
  • Speed. Your base walk­ing speed is 30 feet.
  • Horns. Your horns are nat­ur­al melee weapons, which you can use to make unarmed strikes. If you hit with them, you deal pierc­ing dam­age equal to 1d6 + your Strength mod­i­fi­er, instead of the blud­geon­ing dam­age nor­mal for an unarmed strike.
  • Gor­ing Rush. Imme­di­ate­ly after you use the Dash action on your turn and move at least 20 feet, you can make one melee attack with your horns as a bonus action.
  • Ham­mer­ing Horns. Imme­di­ate­ly after you hit a crea­ture with a melee attack as a part of the Attack action on your turn, you can use a bonus action to attempt to shove that tar­get with your horns. The tar­get must be with­in 5 feet of you and no more than one size larg­er than you. Unless it suc­ceeds on a Strength sav­ing throw against a DC equal to 8 + your pro­fi­cien­cy bonus + your Strength mod­i­fi­er, you push it up to 10 feet away from you.
  • Impos­ing Pres­ence. You have pro­fi­cien­cy in one of the fol­low­ing skills of your choice: Intim­i­da­tion or Per­sua­sion.
  • Lan­guages: Your char­ac­ter can speak, read, and write. Com­mon, Cow and the lan­guage of your coun­try Horn and one oth­er lan­guage of your choice..
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