Order of the Roll - Dungeons and Dragons Robots - Order of the Roll

Robots

Dnd Warforged & Autognome Race

War­forged and Auto­g­nomes are arti­fi­cial beings, usu­al­ly made from met­al, wood, and mag­i­cal com­po­nents. They are not born but cre­at­ed brought to life by a pow­er stone or mag­i­cal ener­gy placed with­in their core. Each of them has a Cre­ator: a wiz­ard, inven­tor, or oth­er expert who made their exis­tence pos­si­ble.

Warforged

War­forged are typ­i­cal­ly built for a sin­gle pur­pose: war, pro­tec­tion, or phys­i­cal labor. They are designed to be strong, resilient, and loy­al. Many serve as body­guards, sol­diers, or sen­tinels, equipped with built-in weapons or armored plat­ing.

Autognome

Auto­g­nomes, on the oth­er hand, are usu­al­ly small­er and more del­i­cate­ly con­struct­ed. They are designed for domes­tic tasks, assis­tance, and spe­cial­ized work. Think of roles such as but­ler, clean­er, archivist, or com­pan­ion. Their mechan­i­cal pre­ci­sion and reli­a­bil­i­ty make them per­fect­ly suit­ed for these func­tions.

Wealth

Because cre­at­ing a War­forged or Auto­g­nome requires immense knowl­edge, time, and resources, they are usu­al­ly made only by wealthy, influ­en­tial, or bril­liant indi­vid­u­als. Only those with suf­fi­cient wealth or technical/magical exper­tise can afford to com­mis­sion one of these rare con­structs.

Free Will

Although they were orig­i­nal­ly regard­ed as prop­er­ty, some War­forged and Auto­g­nomes devel­op their own con­scious­ness, per­son­al­i­ty, and even free will. Some leave their Cre­ators to fol­low their own path seek­ing mean­ing, iden­ti­ty, or a pur­pose beyond their orig­i­nal design.

Stats

Autognome/Warforged
d8Sto­ry
1Your cre­ator gave you auton­o­my and urged you to fol­low your dreams.
2Your cre­ator died, leav­ing you to fend for your­self.
3A glitch caused you to for­get your orig­i­nal pro­gram­ming. You don’t remem­ber who made you or where you came from.
4You didn’t like how you were being treat­ed by your cre­ator, so you ran away from home.
5Your cre­ator built you to com­plete a spe­cial mis­sion.
6You felt trapped in the role for which you were built and aban­doned your cre­ator, deter­mined to find a greater pur­pose.
Autognome/Warforged
  • Abil­i­ty Score Increase. Increase one abil­i­ty score by 2, and increase a dif­fer­ent one by 1, or increase three dif­fer­ent scores by 1.
  • Crea­ture Type. You are a Con­struct.
  • Size: Auto­g­nome: Small. War­forged: Medi­um.
  • Speed. Your walk­ing speed is 30 feet.
  • Armored Cas­ing. You are encased in a thin met­al or some oth­er durable mate­r­i­al. While you aren’t wear­ing armor, your base Armor Class is 13 + your Dex­ter­i­ty mod­i­fi­er.
  • Built for Suc­cess. You can add a d4 to one attack roll, abil­i­ty check, or sav­ing throw you make, and you can do so after see­ing the d20 roll but before the effects of the roll are resolved. You can use this trait a num­ber of times equal to your pro­fi­cien­cy bonus, and you regain all expend­ed uses when you fin­ish a long rest.
  • Heal­ing Machine. If the Mend­ing spell is cast on you, you can spend a Hit Die, roll it, and regain a num­ber of hit points equal to the roll plus your Con­sti­tu­tion mod­i­fi­er (min­i­mum of 1 hit point). In addi­tion, your cre­ator designed you to ben­e­fit from sev­er­al spells that pre­serve life but that nor­mal­ly don’t affect Con­structs: Cure WoundsHeal­ing WordMass Cure WoundsMass Heal­ing Word, and Spare the Dying.
  • Mechan­i­cal Nature. You have resis­tance to poi­son dam­age and immu­ni­ty to dis­ease, and you have advan­tage on sav­ing throws against being par­a­lyzed or poi­soned. You don’t need to eat, drink, or breathe.
  • Sen­try’s Rest. When you take a long rest, you spend at least 6 hours in an inac­tive, motion­less state, instead of sleep­ing. In this state, you appear inert, but you remain con­scious.
  • Spe­cial­ized Design. You gain two tool pro­fi­cien­cies of your choice, select­ed from the Play­er’s Hand­book.
  • Lan­guages: Your char­ac­ter can speak, read, and write. any lan­guage
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