Order of the Roll - Dungeons and Dragons Tortle - Order of the Roll

Tortle

Dnd Tortle Race

The Tor­tle are a peace­ful yet pow­er­ful race of tur­tle-like beings who live in deep har­mo­ny with nature. Their appear­ance is impos­ing: a stur­dy shell, strong limbs, and wise eyes that seem to reflect cen­turies of knowl­edge. Despite their cum­ber­some look, Tor­tle are sur­pris­ing­ly agile mas­ters of sub­tle move­ments and qui­et strength. Like the Bad­ger­folk and the Owl­in, they fol­low the path of the nin­ja: dis­ci­pline, ded­i­ca­tion, and inner peace are cen­tral to their way of life.

The Green Flow

Tor­tle are deeply con­nect­ed to the life force of nature, which they call the Green Flow. This flow nour­ish­es their mag­ic and strength­ens their bod­ies, allow­ing them to make plants grow, manip­u­late the earth, and heal using the pow­er of the for­est. They use their gifts not for war, but for pro­tec­tion, heal­ing, and main­tain­ing bal­ance.

Kamegashima

Most Tor­tle live in the fer­tile region of Kamegashima, one of the three major regions of San­jū Shi­ma. It is a lush land full of ancient trees, water­falls, hot springs, and hid­den gar­dens.

At the heart of this region resides Hachi, one of the three dojo mas­ters of the island. Hachi is a wise, patient leader, believed to be over two hun­dred years old. He guides his peo­ple with gen­tle­ness, yet is a mas­ter of defense and earth mag­ic.

Natural Balance

If the Tor­tle were ever to win the strug­gle over San­jū Shi­ma, they would ded­i­cate the land to restor­ing nat­ur­al bal­ance. No war, no dom­i­na­tion only growth, peace, and har­mo­ny. They believe the land has been cor­rupt­ed by the dark mag­ic of the Owl­in and the ongo­ing con­flict. Under Hachi’s guid­ance, San­jū Shi­ma could flour­ish once more.

The Strength of the Tortle

Though peace­ful, no one should under­es­ti­mate the Tortle’s strength. In times of need, they defend their peo­ple with impres­sive con­trol of nature mag­ic, silent tac­tics, and ancient mar­tial arts. They are known for their patience on the bat­tle­field watch­ing, observ­ing, and strik­ing at the per­fect moment.

Sanjū Shima

Togeth­er with the Bad­ger­folk and the Owl­in, the Tor­tle are part of the ancient bal­ance of San­jū Shi­ma. Each peo­ple con­tributes its own vision, strength, and role. Yet the strug­gle over who will guard that bal­ance is far from over.

stats

  • Abil­i­ty Score Increase. When deter­min­ing your character’s abil­i­ty scores, increase one score by 2 and increase a dif­fer­ent score by 1, or increase three dif­fer­ent scores by 1. You can’t raise any of your scores above 20.
  • Crea­ture Type. You are a Humanoid.
  • Size. You are Medi­um or Small. You choose the size when you select this race.
  • Speed. Your walk­ing speed is 30 feet.
  • Claws. You have claws that you can use to make unarmed strikes. When you hit with them, the strike deals 1d6 + your Strength mod­i­fi­er slash­ing dam­age, instead of the blud­geon­ing dam­age nor­mal for an unarmed strike.
  • Hold Breath. You can hold your breath for up to 1 hour.
  • Nat­ur­al Armor. Your shell pro­vides you a base AC of 17 (your Dex­ter­i­ty mod­i­fi­er doesn’t affect this num­ber). You can’t wear light, medi­um, or heavy armor, but if you are using a shield, you can apply the shield’s bonus as nor­mal.
  • Nature’s Intu­ition. Thanks to your mys­ti­cal con­nec­tion to nature, you gain pro­fi­cien­cy with one of the fol­low­ing skills of your choice: Ani­mal Han­dling, Med­i­cine, Nature, Per­cep­tion, Stealth, or Sur­vival.
  • Shell Defense. You can with­draw into your shell as an action. Until you emerge, you gain a +4 bonus to your AC, and you have advan­tage on Strength and Con­sti­tu­tion sav­ing throws. While in your shell, you are prone, your speed is 0 and can’t increase, you have dis­ad­van­tage on Dex­ter­i­ty sav­ing throws, you can’t take reac­tions, and the only action you can take is a bonus action to emerge from your shell.
  • Lan­guages: Your char­ac­ter can speak, read, and write. Com­mon, Tur­tle and the lan­guage of your coun­try San­jū and one oth­er lan­guage of your choice.
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