Urby
DnD Urby Race
The Urby are wise and intelligent beings. They love reading, collecting books, and are fond of board games – especially chess. Most Urby live in the magical land of Gammbearia, with the exception of the Ice Urby, who live alongside the Pengfolk in the frozen realm of Heard.
Types of Urby
There are five known kinds of Urby:
Brown Urby (Grizzly Bears)
These Urby are known for their love of music, dominoes, and cuddles. They have big hearts, enjoy good food, and are often the warmest and most welcoming of their people.
Black Urby
The Black Urby are the most intelligent of all. They spend much of their time reading, playing chess, or adventuring through Dungeons & Dragons. Many of them become powerful Wizards thanks to their sharp minds and thirst for knowledge.
Panda Urby
These warriors are recognizable by their golden armor. They are master hunters and have a fondness for bamboo. Panda Urby are strong fighters, often serving as the protectors of their people.
Yellow Urby
A rare but beloved kind. They are friendly, wise, and deeply fond of honey. Yellow Urby are known as peacemakers and are often sought out as advisors.
Ice Urby
These Urby live in the cold land of Heard, together with the Pengfolk. They too often wear golden armor and are excellent hunters. Despite the harsh climate, they are strong, brave, and fiercely loyal to their kin.
Gammbearia
Gammbearia is a magical land filled with libraries, wizard schools, and tall towers where mighty Wizards reside. It is famous for its tournaments: chess matches, D&D competitions, and other board games are part of everyday life.
Every ten years, the Gammbearia Championship takes place – a grand tournament where competitors face off in a variety of board games for the crown. The winner becomes the new ruler of the land.
Gammbearia is the home to all the Urby except Polar Urby, who live on the island Heard.
Heard
The island Heard is the home to the Polar Urby or Ice Urby, which is a peaceful and beautiful island with snow-capped peaks and sparkling ice caves. The Polar Urby like living there, since they have a restistance against the cold.
Polar Urby
The Polar Urby have a king, but there is a huge discussion going on about who of them is the best king. This discussion requires most of their daily tasks, along with hunting, eating, sleeping and protecting the land. Mostly the one of the Polar Urby who is the strongest, wins the conversation and gets to be king for the day.
Other than that, these Polar Urby are master metalworkers and forge their own armour, which is a source of great pride and essential in combat.
King Poeh Bear
The current king of Gammbearia is Poeh Bear. He is beloved by his people for his warm heart and endless kindness. He is a master of board games – so far, almost no one has been able to defeat him. If someone is sad, he will do everything in his power to cheer them up. His favorite snack? Of course: honey.
Stats
- ability score increase: +2 in strength or constitution, +1 intelligence
- age: About half a century
- Size: Medium
- speed: 30 ft.
- Languages: Your character can speak, read, and write. Common, bear and one other language that you want.
sub races:
Black Bear
Brown Bear
Polar Bear
Panda bear
Yellow bear
race features:
- Keen Smell. You have advantage on Wisdom (Perception) checks that rely on smell.
- Animal Instincts. You are proficient in the Survival skill.
- Claws. You have claws that you can use to make unarmed strikes. When you hit with them, the strike deals 1d6 + your Strength modifier slashing damage, instead of the bludgeoning damage normal for an unarmed strike.
Yellow bear
- ability score increase: + 1 to wisdom
- age: while they mature at 18 years of age, due to their excessive consumption of honey, yellow bear normally only live up to 35 years (however with a low honey diet they sometimes live to 50).
- parent race:Urby
- race features:
- Friendly and wise with a sweet-tooth. You are unable to gain or be proficient in martial weapons due to your friendly nature, additionally consuming 1 ration worth of honey allows them to spend/roll 1 hit dice to gain twice that many temporary hit points. Can be performed (equal to the proficiency bonus ‑1) per long rest. Temporary hit points disappear after a long rest or after a full day.
Black Bear
- age: Black bears mature at around 20 and live up to 40 years
- parent race:Urby
race features:
- Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
- Stealthy. You are proficient in the Stealth skill.
Brown Bear
- age: Brown bears mature at around 20 and live up to 60 years
- parent race:Urby
- race features: When an ally within 10 feet of you must make a Strength saving throw, you may choose to have the effect target you in their place. This feature can only be used equal to your proficiency bonus per long rest.
Polar Bear
- age: Polar bears mature at around 20 and live up to 50 years
- parent race: Urby
race features:
- Winter Hide. You have resistance to cold damage.
- Proficient swimmer. Your swim speed is now half your movement +5ft
Panda bear
- ability score increase: +1 dexterity
- age: Panda bears mature at around 20 and live up to 70 years
- parent race:Urby
- race features:natural scavenger. When in a nature environment you can spend 30 minutes to gather rations for 1 vegetarian meal for your party. These rations spoil after a day.